“次元重塑”——基于经典IP的二次元文化衍生产品创新与商业化实践

匡海琴 ,  肖晴

科技创新与工程 ›› 2026, Vol. 3 ›› Issue (1) : 25 -27.

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科技创新与工程 ›› 2026, Vol. 3 ›› Issue (1) : 25 -27. DOI: 10.12349/tie.v3i1.8997

“次元重塑”——基于经典IP的二次元文化衍生产品创新与商业化实践

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“Dimensional Reconstruction”—Innovation and Commercialization of 2D Cultural Derivative Products Based on Classic IP

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摘要

在文化消费结构不断细分与青年亚文化影响力持续扩大的背景下,二次元文化已成为推动文创产业发展的重要力量。经典IP凭借长期积累的文化符号价值与稳定的受众基础,在二次元衍生产品开发中展现出较强的延展潜力。围绕经典IP在二次元语境下的再创作实践,系统梳理其在形象重塑、产品体系构建与商业运行中的内在逻辑,分析二次元文化特征对衍生产品创新模式与价值转化路径的影响。通过对衍生产品形态、运营方式与应用策略的综合探讨,揭示经典IP二次元化发展的实践方向,为相关文创项目的创新设计与商业化实践提供参考。

Abstract

Against the backdrop of increasingly segmented cultural consumption patterns and the expanding influence of youth subcultures, the anime and manga (2D) culture has emerged as a pivotal force driving the development of the cultural and creative industry. Classic IPs, with their long-established cultural symbolism and stable fan bases, demonstrate significant potential for expansion in 2D derivative product development. This study systematically examines the creative reinterpretation of classic IPs within the 2D context, analyzing their inherent logic in character reimagining, product ecosystem construction, and commercial operations. It further explores how 2D cultural characteristics shape innovation models and value transformation pathways for derivative products. Through comprehensive discussions on product formats, operational strategies, and application approaches, the research identifies practical directions for the 2D adaptation of classic IPs, providing valuable insights for innovative design and commercialization of related cultural and creative projects.

关键词

经典IP / 二次元文化 / 衍生产品 / 创新实践 / 商业化路径

Key words

classic IP / 2D culture / derivative products / innovative practices / commercialization pathways

引用本文

引用格式 ▾
匡海琴,肖晴. “次元重塑”——基于经典IP的二次元文化衍生产品创新与商业化实践[J]. 科技创新与工程, 2026, 3(1): 25-27 DOI:10.12349/tie.v3i1.8997

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